![]() ![]() ![]() Wings and the Legendary Tome Dragon have gone from 20,000 Cubits to 25,000 Cubits. Mounts that were 10,000 Cubits have been raised to 16,500 Cubits. All Emblems that were previously 6500 Cubits have been raised to 10,000 Cubits. ![]() Flasks have been raised from 6500 Cubits to 7500 Cubits. It is also vaguely noted that "some of the new class progression will have a Cubit-based bonus."Ī post on the official subreddit has outlined some of the new Cubit prices. Style Unlockers will be available for Cubits once again. The cheapest mounts are being removed, but may return in the future. Players will receive far fewer Cubits when they begin playing the game. In the near future, the Cubit economy will also be changing in major ways. The new business model will "help continue to make the investment in our existing classes." They are careful to note that they will still be releasing new classes, but at a slower pace than before. Players will get one Class Coin for purchasing "any amount" of cash shop currency, one for raising their Mastery level, and one for "being referred." Other than that, classes will require a Class Coin obtained through trade or the cash shop currency.Īccording to the forum post, this system left the Trove development team feeling that they needed to push out classes at a rapid pace, undoubtedly to keep up with more active players. Going forward, classes will not be available as freely as before. ![]() This worked out to, at most, one class every 13 days of active play. If you played on weekends, you would receive 1000 Cubits instead. If you played during the week, you would receive 500 Cubits per Star Bar. Each player could fill a daily Star Bar for Cubits simply by playing the game and completing dungeon runs. Players will also receive far fewer Cubits, the Cubit cost of remaining items will be higher, and Patron status will be pushed a lot harder.įor those of you that don't know why this is a big deal, Trove's business model was largely lauded for being fair to free users due to employing a League of Legends-like business model in which free users could unlock all classes with time. The most extreme of these changes is that classes will no longer be available for Cubits. In order to better support their game and build the business model around it, Trion will be making major changes to Trove's store. ![]()
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